std_random
The std_random module is an implementation of the LCG seed-based algorithm, allowing for random number generation.
glang
fetch std_random;
obj my_num = random_number();
bark(my_num); # outputs a completely random number
random_number()
Returns a pseudo-random number greater than 0.
glang
fetch std_random;
bark(random_number());
random_range(a, b)
Returns a pseudo-random number greater than 0 between a and b.
fetch std_random;
bark(random_range(1, 10)); # random number is between 1 and 10